What is mega-difficult to code are weapons.
It took about three hours but I finally managed to add a new weapon. With a placeholder model. It's just the laser rifle but it doesn't act much like one, there are two major and immediate problems.
1) It does not have infinite ammo. Although I can spawn it with more ammo then you will ever need.
2) It does not fire a laser, it just uses the standard bullet particle when fired. This is a major thing that needs fixing really, since all laser and plasma based weaponry will use that. I'll probably try researching it more tonight.
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