Since I cannot model for toffee I've decided to just use placeholders for weapons and perhaps aliens for now. Instead I will focus my efforts on programming the mod.
Essentially it will be a simple coop-multiplayer game. A team of XCom soldiers must defend the base from repeated alien attacks. The attacks and the equipment the soldiers have ramp up until either the attacks are repulsed, or all of the agents are killed.
Base facilities have to be defended so they can continue working. The Living Quarters allow players to respawn, the research labs slowly research new weapons ect.
Should not be mega-difficult to code.
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